2024-06-07 00:47:07 +02:00

256 lines
7.8 KiB
C#

using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace NAudio.Dmo.Effect
{
internal struct DsFxEcho
{
public float WetDryMix;
public float FeedBack;
public float LeftDelay;
public float RightDelay;
public EchoPanDelay PanDelay;
}
[ComImport,
System.Security.SuppressUnmanagedCodeSecurity,
Guid("8bd28edf-50db-4e92-a2bd-445488d1ed42"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IDirectSoundFXEcho
{
[PreserveSig]
int SetAllParameters([In] ref DsFxEcho param);
[PreserveSig]
int GetAllParameters(out DsFxEcho param);
}
/// <summary>
/// Dmo Echo Effect
/// </summary>
public class DmoEcho : IDmoEffector<DmoEcho.Params>
{
/// <summary>
/// DMO Echo Params
/// </summary>
public struct Params
{
/// <summary>
/// DSFXECHO_WETDRYMIX_MIN
/// </summary>
public const float WetDryMixMin = 0.0f;
/// <summary>
/// DSFXECHO_WETDRYMIX_MAX
/// </summary>
public const float WetDryMixMax = 100.0f;
/// <summary>
/// DSFXECHO_WETDRYMIX_DEFAULT
/// </summary>
public const float WetDeyMixDefault = 50.0f;
/// <summary>
/// DSFXECHO_FEEDBACK_MIN
/// </summary>
public const float FeedBackMin = 0.0f;
/// <summary>
/// DSFXECHO_FEEDBACK_MAX
/// </summary>
public const float FeedBackMax = 100.0f;
/// <summary>
/// DSFXECHO_FEEDBACK_DEFAULT
/// </summary>
public const float FeedBackDefault = 50.0f;
/// <summary>
/// DSFXECHO_LEFTDELAY_MIN
/// </summary>
public const float LeftDelayMin = 1.0f;
/// <summary>
/// DSFXECHO_LEFTDELAY_MAX
/// </summary>
public const float LeftDelayMax = 2000.0f;
/// <summary>
/// DSFXECHO_LEFTDELAY_DEFAULT
/// </summary>
public const float LeftDelayDefault = 500.0f;
/// <summary>
/// DSFXECHO_RIGHTDELAY_MIN
/// </summary>
public const float RightDelayMin = 1.0f;
/// <summary>
/// DSFXECHO_RIGHTDELAY_MAX
/// </summary>
public const float RightDelayMax = 2000.0f;
/// <summary>
/// DSFXECHO_RIGHTDELAY_DEFAULT
/// </summary>
public const float RightDelayDefault = 500.0f;
/// <summary>
/// DSFXECHO_PANDELAY_DEFAULT
/// </summary>
public const EchoPanDelay PanDelayDefault = EchoPanDelay.Off;
/// <summary>
/// Ratio of wet (processed) signal to dry (unprocessed) signal.
/// </summary>
public float WetDryMix
{
get
{
var param = GetAllParameters();
return param.WetDryMix;
}
set
{
var param = GetAllParameters();
param.WetDryMix = Math.Max(Math.Min(WetDryMixMax, value), WetDryMixMin);
SetAllParameters(param);
}
}
/// <summary>
/// Percentage of output fed back into input.
/// </summary>
public float FeedBack
{
get
{
var param = GetAllParameters();
return param.FeedBack;
}
set
{
var param = GetAllParameters();
param.FeedBack = Math.Max(Math.Min(FeedBackMax, value), FeedBackMin);
SetAllParameters(param);
}
}
/// <summary>
/// Delay for left channel, in milliseconds.
/// </summary>
public float LeftDelay
{
get
{
var param = GetAllParameters();
return param.LeftDelay;
}
set
{
var param = GetAllParameters();
param.LeftDelay = Math.Max(Math.Min(LeftDelayMax, value), LeftDelayMin);
SetAllParameters(param);
}
}
/// <summary>
/// Delay for right channel, in milliseconds.
/// </summary>
public float RightDelay
{
get
{
var param = GetAllParameters();
return param.RightDelay;
}
set
{
var param = GetAllParameters();
param.RightDelay = Math.Max(Math.Min(RightDelayMax, value), RightDelayMin);
SetAllParameters(param);
}
}
/// <summary>
/// Value that specifies whether to swap left and right delays with each successive echo.
/// </summary>
public EchoPanDelay PanDelay
{
get
{
var param = GetAllParameters();
return param.PanDelay;
}
set
{
var param = GetAllParameters();
if (Enum.IsDefined(typeof(EchoPanDelay), value))
{
param.PanDelay = value;
}
SetAllParameters(param);
}
}
private readonly IDirectSoundFXEcho fxEcho;
internal Params(IDirectSoundFXEcho dsFxObject)
{
fxEcho = dsFxObject;
}
private void SetAllParameters(DsFxEcho param)
{
Marshal.ThrowExceptionForHR(fxEcho.SetAllParameters(ref param));
}
private DsFxEcho GetAllParameters()
{
Marshal.ThrowExceptionForHR(fxEcho.GetAllParameters(out var param));
return param;
}
}
private readonly MediaObject mediaObject;
private readonly MediaObjectInPlace mediaObjectInPlace;
private readonly Params effectParams;
/// <summary>
/// Media Object
/// </summary>
public MediaObject MediaObject => mediaObject;
/// <summary>
/// Media Object InPlace
/// </summary>
public MediaObjectInPlace MediaObjectInPlace => mediaObjectInPlace;
/// <summary>
/// Effect Parameter
/// </summary>
public Params EffectParams => effectParams;
/// <summary>
/// Create new DMO Echo
/// </summary>
public DmoEcho()
{
var guidEcho = new Guid("EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D");
var targetDescriptor = DmoEnumerator.GetAudioEffectNames().First(descriptor =>
Equals(descriptor.Clsid, guidEcho));
if (targetDescriptor != null)
{
var mediaComObject = Activator.CreateInstance(Type.GetTypeFromCLSID(targetDescriptor.Clsid));
mediaObject = new MediaObject((IMediaObject) mediaComObject);
mediaObjectInPlace = new MediaObjectInPlace((IMediaObjectInPlace) mediaComObject);
effectParams = new Params((IDirectSoundFXEcho) mediaComObject);
}
}
/// <summary>
/// Dispose code
/// </summary>
public void Dispose()
{
mediaObjectInPlace?.Dispose();
mediaObject?.Dispose();
}
}
}