166 lines
6.1 KiB
C#
166 lines
6.1 KiB
C#
using System;
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namespace NAudio.CoreAudioApi.Interfaces
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{
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/// <summary>
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/// Audio Client WASAPI Error Codes (HResult)
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/// </summary>
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public static class AudioClientErrorCode
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{
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// All error codes are precalculated.
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// Calculation:
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// (winerror.h)
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// #define FACILITY_AUDCLNT 2185
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// (audioclient.h)
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// #define AUDCLNTERR(n) MAKEHRESULT(SEVERITYERROR, FACILITYAUDCLNT, n)
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/// <summary>
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/// AUDCLNT_E_NOT_INITIALIZED
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/// </summary>
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public const int NotInitialized = unchecked((int)0x88890001);
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/// <summary>
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/// AUDCLNT_E_ALREADY_INITIALIZED
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/// </summary>
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public const int AlreadyInitialized = unchecked((int)0x88890002);
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/// <summary>
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/// AUDCLNT_E_WRONG_ENDPOINT_TYPE
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/// </summary>
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public const int WrongEndpointType = unchecked((int)0x88890003);
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/// <summary>
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/// AUDCLNT_E_DEVICE_INVALIDATED
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/// </summary>
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public const int DeviceInvalidated = unchecked((int)0x88890004);
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/// <summary>
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/// AUDCLNT_E_NOT_STOPPED
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/// </summary>
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public const int NotStopped = unchecked((int)0x88890005);
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/// <summary>
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/// AUDCLNT_E_BUFFER_TOO_LARGE
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/// </summary>
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public const int BufferTooLarge = unchecked((int)0x88890006);
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/// <summary>
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/// AUDCLNT_E_OUT_OF_ORDER
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/// </summary>
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public const int OutOfOrder = unchecked((int)0x88890007);
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/// <summary>
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/// AUDCLNT_E_UNSUPPORTED_FORMAT
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/// </summary>
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public const int UnsupportedFormat = unchecked((int)0x88890008);
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/// <summary>
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/// AUDCLNT_E_INVALID_SIZE
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/// </summary>
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public const int InvalidSize = unchecked((int)0x88890009);
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/// <summary>
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/// AUDCLNT_E_DEVICE_IN_USE
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/// </summary>
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public const int DeviceInUse = unchecked((int)0x8889000A);
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/// <summary>
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/// AUDCLNT_E_BUFFER_OPERATION_PENDING
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/// </summary>
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public const int BufferOperationPending = unchecked((int)0x8889000B);
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/// <summary>
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/// AUDCLNT_E_THREAD_NOT_REGISTERED
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/// </summary>
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public const int ThreadNotRegistered = unchecked((int)0x8889000C);
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/// <summary>
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/// AUDCLNT_E_NO_SINGLE_PROCESS
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/// </summary>
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public const int NoSingleProcess = unchecked((int)0x8889000D);
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/// <summary>
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/// AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED
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/// </summary>
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public const int ExclusiveModeNotAllowed = unchecked((int)0x8889000E);
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/// <summary>
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/// AUDCLNT_E_ENDPOINT_CREATE_FAILED
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/// </summary>
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public const int EndpointCreateFailed = unchecked((int)0x8889000F);
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/// <summary>
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/// AUDCLNT_E_SERVICE_NOT_RUNNING
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/// </summary>
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public const int ServiceNotRunning = unchecked((int)0x88890010);
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/// <summary>
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/// AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED
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/// </summary>
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public const int EventHandleNotExpected = unchecked((int)0x88890011);
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/// <summary>
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/// AUDCLNT_E_EXCLUSIVE_MODE_ONLY
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/// </summary>
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public const int ExclusiveModeOnly = unchecked((int)0x88890012);
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/// <summary>
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/// AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL
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/// </summary>
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public const int BufferDurationPeriodNotEqual = unchecked((int)0x88890013);
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/// <summary>
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/// AUDCLNT_E_EVENTHANDLE_NOT_SET
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/// </summary>
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public const int EventHandleNotSet = unchecked((int)0x88890014);
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/// <summary>
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/// AUDCLNT_E_INCORRECT_BUFFER_SIZE
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/// </summary>
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public const int IncorrectBufferSize = unchecked((int)0x88890015);
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/// <summary>
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/// AUDCLNT_E_BUFFER_SIZE_ERROR
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/// </summary>
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public const int BufferSizeError = unchecked((int)0x88890016);
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/// <summary>
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/// AUDCLNT_E_CPUUSAGE_EXCEEDED
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/// </summary>
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public const int CpuUsageExceeded = unchecked((int)0x88890017);
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/// <summary>
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/// AUDCLNT_E_BUFFER_ERROR
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/// </summary>
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public const int BufferError = unchecked((int)0x88890018);
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/// <summary>
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/// AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED
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/// </summary>
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public const int BufferSizeNotAligned = unchecked((int)0x88890019);
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/// <summary>
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/// AUDCLNT_E_INVALID_DEVICE_PERIOD
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/// </summary>
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public const int InvalidDevicePeriod = unchecked((int)0x88890020);
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/// <summary>
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/// AUDCLNT_E_INVALID_STREAM_FLAG
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/// </summary>
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public const int InvalidStreamFlag = unchecked((int)0x88890021);
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/// <summary>
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/// AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE
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/// </summary>
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public const int EndpointOffloadNotCapable = unchecked((int)0x88890022);
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/// <summary>
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/// AUDCLNT_E_OUT_OF_OFFLOAD_RESOURCES
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/// </summary>
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public const int OutOfOffloadResources = unchecked((int)0x88890023);
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/// <summary>
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/// AUDCLNT_E_OFFLOAD_MODE_ONLY
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/// </summary>
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public const int OffloadModeOnly = unchecked((int)0x88890024);
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/// <summary>
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/// AUDCLNT_E_NONOFFLOAD_MODE_ONLY
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/// </summary>
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public const int NonOffloadModeOnly = unchecked((int)0x88890025);
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/// <summary>
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/// AUDCLNT_E_RESOURCES_INVALIDATED
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/// </summary>
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public const int ResourcesInvalidated = unchecked((int)0x88890026);
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/// <summary>
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/// AUDCLNT_E_RAW_MODE_UNSUPPORTED
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/// </summary>
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public const int RawModeUnsupported = unchecked((int)0x88890027);
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/// <summary>
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/// AUDCLNT_E_ENGINE_PERIODICITY_LOCKED
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/// </summary>
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public const int EnginePeriodicityLocked = unchecked((int)0x88890028);
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/// <summary>
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/// AUDCLNT_E_ENGINE_FORMAT_LOCKED
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/// </summary>
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public const int EngineFormatLocked = unchecked((int)0x88890029);
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/// <summary>
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/// AUDCLNT_E_HEADTRACKING_ENABLED
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/// </summary>
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public const int HeadTrackingEnabled = unchecked((int)0x88890030);
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/// <summary>
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/// AUDCLNT_E_HEADTRACKING_UNSUPPORTED
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/// </summary>
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public const int HeadTrackingUnsupported = unchecked((int)0x88890040);
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}
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} |