2024-06-07 00:47:07 +02:00

57 lines
1.6 KiB
C#

using NAudio.CoreAudioApi.Interfaces;
using System;
namespace NAudio.Wasapi.CoreAudioApi
{
/// <summary>
/// Audio Volume Level
/// </summary>
public class AudioVolumeLevel
{
private readonly IAudioVolumeLevel audioVolumeLevelInterface;
internal AudioVolumeLevel(IAudioVolumeLevel audioVolumeLevel)
{
audioVolumeLevelInterface = audioVolumeLevel;
}
public uint ChannelCount
{
get
{
audioVolumeLevelInterface.GetChannelCount(out uint result);
return result;
}
}
public void GetLevelRange(uint channel, out float minLevelDb, out float maxLevelDb, out float stepping)
{
audioVolumeLevelInterface.GetLevelRange(channel, out minLevelDb, out maxLevelDb, out stepping);
}
public float GetLevel(uint channel)
{
audioVolumeLevelInterface.GetLevel(channel, out float result);
return result;
}
public void SetLevel(uint channel, float value)
{
var guid = Guid.Empty;
audioVolumeLevelInterface.SetLevel(channel, value, ref guid);
}
public void SetLevelUniform(float value)
{
var guid = Guid.Empty;
audioVolumeLevelInterface.SetLevelUniform(value, ref guid);
}
public void SetLevelAllChannel(float[] values, uint channels)
{
var guid = Guid.Empty;
audioVolumeLevelInterface.SetLevelAllChannel(values, channels, ref guid);
}
}
}