2024-06-07 00:47:07 +02:00

13 lines
261 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MenuAndSongs
{
[CreateAssetMenu(fileName = "SongData", menuName = "Custom/Song Data")]
public class SongData : ScriptableObject
{
public static string songPath;
}
}