using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace BangerTypes { public class Song { public Note[] Notes { get; set; } public string Title { get; set; } public string Artist { get; set; } public string Album { get; set; } public string Duration { get; set; } public TimeSpan DurationSpan { get; set; } public AudioClip Clip { get; set; } public Sprite CoverArt { get; set; } public string SongPath { get; set; } public Color32 AverageColor { get; set; } } }