using System;
namespace NAudio.CoreAudioApi
{
///
/// PROPERTYKEY is defined in wtypes.h
///
public struct PropertyKey
{
///
/// Format ID
///
public Guid formatId;
///
/// Property ID
///
public int propertyId;
///
///
///
///
public PropertyKey(Guid formatId, int propertyId)
{
this.formatId = formatId;
this.propertyId = propertyId;
}
}
}