# Using RawSourceWaveStream `RawSourceWaveStream` is useful when you have some raw audio, which might be PCM or compressed, but it is not contained within a file format. `RawSourceWaveStream` allows you to specify the `WaveFormat` associated with the raw audio. Let's see some examples. ## Playing from a Byte array Suppose we have a byte array containing raw 16 bit mono PCM, and want to play it. For demo purposes, let's create a 5 second sawtooth wave into the `raw`. Obviously `SignalGenerator` would be a better way to do this, but we are simulating getting a byte array from somewhere else, maybe received over the network. ```c# var sampleRate = 16000; var frequency = 500; var amplitude = 0.2; var seconds = 5; var raw = new byte[sampleRate * seconds * 2]; var multiple = 2.0*frequency/sampleRate; for (int n = 0; n < sampleRate * seconds; n++) { var sampleSaw = ((n*multiple)%2) - 1; var sampleValue = sampleSaw > 0 ? amplitude : -amplitude; var sample = (short)(sampleValue * Int16.MaxValue); var bytes = BitConverter.GetBytes(sample); raw[n*2] = bytes[0]; raw[n*2 + 1] = bytes[1]; } ``` `RawSourceWaveStream` takes a `Stream` and a `WaveFormat`. The `WaveFormat` in this instance is 16 bit mono PCM. The stream we can use `MemoryStream` for, passing in our byte array. ```c# var ms = new MemoryStream(raw); var rs = new RawSourceWaveStream(ms, new WaveFormat(sampleRate, 16, 1)); ``` And now we can play the `RawSourceWaveStream` just like it was any other `WaveStream`: ```c# var wo = new WaveOutEvent(); wo.Init(rs); wo.Play(); while (wo.PlaybackState == PlaybackState.Playing) { Thread.Sleep(500); } wo.Dispose(); ``` ## Turning a raw file into WAV Suppose we have a raw audio file and we know the wave format of the audio in it. Let's say its 8kHz 16 bit mono. We can just open the file with `File.OpenRead` and pass it into a `RawSourceWaveStream`. Then we can convert it to a WAV file with `WaveFileWriter.CreateWaveFile`. ```c# var inPath = "example.pcm"; var outPath = "example.wav"; using(var fileStream = File.OpenRead(inPath)) { var s = new RawSourceWaveStream(fileStream, new WaveFormat(8000,1)); WaveFileWriter.CreateWaveFile(outPath, s); } ``` Note that WAV files can contain compressed audio, so as long as you know the correct `WaveFormat` structure you can use that. Let's look at a compressed audio example next. ## Converting G.729 audio into a PCM WAV Suppose we have a `.g729` file containing raw audio compressed with G.729. G.729 isn't actually a built-in `WaveFormat` in NAudio (some other common ones like mu and a-law are). But we can use `WaveFormat.CreateCustomFormat` or even derive from `WaveFormat` to define the correct format. Now in the previous example we saw how we could create a WAV file that contains the G.729 audio still encoded. But if we wanted it to be PCM, we'd need to use `WaveFormatConversionStream.CreatePcmStream` to look for an ACM codec that understands the incoming `WaveFormat` and can turn it into PCM. Please note that this won't always be possible. If your version of Windows doesn't have a suitable decoder, this will fail. But here's how we would convert that raw G.729 file into a PCM WAV file if we did have a suitable decoder: ```c# var inFile = @"c:\users\mheath\desktop\chirpg729.g729"; var outFile = @"c:\users\mheath\desktop\chirpg729.wav"; var inFileFormat = WaveFormat.CreateCustomFormat( WaveFormatEncoding.G729, 8000, // sample rate 1, // channels 1000, // average bytes per second 10, // block align 1); // bits per sample using(var inStream = File.OpenRead(inFile)) using(var reader = new RawSourceWaveStream(inStream, inFileFormat)) using(var converter = WaveFormatConversionStream.CreatePcmStream(reader)) { WaveFileWriter.CreateWaveFile(outFile, converter); } ``` If it was a format that NAudio has built-in support for like G.711 a-law, then we'd do it like this: ```c# var inFile = @"c:\users\mheath\desktop\alaw.bin"; var outFile = @"c:\users\mheath\desktop\alaw.wav"; var inFileFormat = WaveFormat.CreateALawFormat(8000,1); using(var inStream = File.OpenRead(inFile)) using(var reader = new RawSourceWaveStream(inStream, inFileFormat)) using(var converter = WaveFormatConversionStream.CreatePcmStream(reader)) { WaveFileWriter.CreateWaveFile(outFile, converter); } ```