Remove unused library, add a sample song
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@@ -6,7 +6,6 @@ using UnityEngine;
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using TagLib;
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using System;
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using BangerTypes;
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using NAudio.Wave;
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using UnityEngine.Networking;
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@@ -21,7 +20,7 @@ namespace MenuAndSongs
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List<string> ls = Directory
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.GetFiles(songPath)
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.Where(file => Regex.IsMatch(file, ".*\\.mp3"))
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.Where(file => Regex.IsMatch(file, ".*\\.rhys"))
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.ToList();
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return ls;
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