MVH/UI/Game.uss

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#game {
flex-direction: row;
height: 100%;
width: 100%;
}
#GameButtons {
width: 100%;
flex-grow: 1
}
#GameCenterWrapper {
width: 55%;
}
#LeftVisualizer {
width: 22.5%;
}
#RightVisualizer {
width: 22.5%;
}
.GameButtonClicked {
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background-color: gray;
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scale: 1.1;
}
.GameButton {
transition: scale;
transition-duration: 0.05s;
width: 20%;
height: 20%;
margin: auto;
font-size: 32px;
border-radius: 45px;
border-width: 0px;
}
.NoteElement {
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width: 100%;
height: 30%;
margin: auto;
font-size: 32px;
border-radius: 45px;
border-width: 0px;
position: absolute;
}
.LeftNote {
background-color: red;
}
.RightNote {
background-color: green;
}
.UpNote {
background-color: blue;
}
.DownNote {
background-color: yellow;
}
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.Bar {
width: 100%;
height: 0.7%;
background-color: white;
}
.LeftBar {
margin: auto;
margin-left: 0;
}
.RightBar {
margin: auto;
margin-right: 0;
}
#GameBackgroundImageWrapper {
position: absolute;
width: 100%;
height: 100%;
flex-direction: row;
}
#TimeLeft,
#Score {
font-size: 35px;
-unity-font-style: bold;
-unity-text-align: middle-center;
color: white;
}
#GameBackgroundImageLeft {
background-image: url('project://database/Assets/Images/left.png');
margin-right: 35%;
}
#GameBackgroundImageRight {
background-image: url('project://database/Assets/Images/right.png');
margin-left: 35%;
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}
.ColumnActive {
background-color: green;
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}