34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
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using System;
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namespace NAudio.CoreAudioApi
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{
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/// <summary>
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/// Defines values that describe the characteristics of an audio stream.
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/// AUDCLNT_STREAMOPTIONS
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/// https://docs.microsoft.com/en-us/windows/win32/api/audioclient/ne-audioclient-audclnt_streamoptions
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/// </summary>
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[Flags]
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public enum AudioClientStreamOptions
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{
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/// <summary>
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/// AUDCLNT_STREAMOPTIONS_NONE
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/// No stream options.
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/// </summary>
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None = 0,
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/// <summary>
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/// AUDCLNT_STREAMOPTIONS_RAW
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/// The audio stream is a 'raw' stream that bypasses all signal processing except for endpoint specific, always-on processing in the APO, driver, and hardware.
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/// </summary>
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Raw = 0x1,
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/// <summary>
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/// AUDCLNT_STREAMOPTIONS_MATCH_FORMAT
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/// The audio client is requesting that the audio engine match the format proposed by the client. The audio engine
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/// will match this format only if the format is supported by the audio driver and associated APOs.
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/// </summary>
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MatchFormat = 0x2,
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/// <summary>
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/// AUDCLNT_STREAMOPTIONS_AMBISONICS
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/// </summary>
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Ambisonics = 0x4,
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}
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}
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