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2024-06-07 00:47:07 +02:00
using System;
using System.IO;
using System.Text;
namespace NAudio.Midi
{
/// <summary>
/// Represents a MIDI text event
/// </summary>
public class TextEvent : MetaEvent
{
private byte[] data;
/// <summary>
/// Reads a new text event from a MIDI stream
/// </summary>
/// <param name="br">The MIDI stream</param>
/// <param name="length">The data length</param>
public TextEvent(BinaryReader br,int length)
{
data = br.ReadBytes(length);
}
/// <summary>
/// Creates a new TextEvent
/// </summary>
/// <param name="text">The text in this type</param>
/// <param name="metaEventType">MetaEvent type (must be one that is
/// associated with text data)</param>
/// <param name="absoluteTime">Absolute time of this event</param>
public TextEvent(string text, MetaEventType metaEventType, long absoluteTime)
: base(metaEventType, text.Length, absoluteTime)
{
Text = text;
}
/// <summary>
/// Creates a deep clone of this MIDI event.
/// </summary>
public override MidiEvent Clone() => (TextEvent)MemberwiseClone();
/// <summary>
/// The contents of this text event
/// </summary>
public string Text
{
get
{
Encoding byteEncoding = NAudio.Utils.ByteEncoding.Instance;
return byteEncoding.GetString(data);
}
set
{
Encoding byteEncoding = NAudio.Utils.ByteEncoding.Instance;
data = byteEncoding.GetBytes(value);
metaDataLength = data.Length;
}
}
/// <summary>
/// The raw contents of this text event
/// </summary>
public byte[] Data
{
get
{
return data;
}
set
{
data = value;
metaDataLength = data.Length;
}
}
/// <summary>
/// Describes this MIDI text event
/// </summary>
/// <returns>A string describing this event</returns>
public override string ToString()
{
return String.Format("{0} {1}",base.ToString(),Text);
}
/// <summary>
/// Calls base class export first, then exports the data
/// specific to this event
/// <seealso cref="MidiEvent.Export">MidiEvent.Export</seealso>
/// </summary>
public override void Export(ref long absoluteTime, BinaryWriter writer)
{
base.Export(ref absoluteTime, writer);
writer.Write(data);
}
}
}