using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UIElements;


namespace UITypes
{

	public class LevelMaker : VisualElement
	{
		[UnityEngine.Scripting.Preserve]
		public new class UxmlFactory : UxmlFactory<LevelMaker> { }

	}
}
