using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;

namespace BangerTypes
{
    public class Song
    {
        public Note[] Notes { get; set; }
        public string Title { get; set; }
        public string Artist { get; set; }
        public string Album { get; set; }
        public string Duration { get; set; }
        public TimeSpan DurationSpan { get; set; }
        public AudioClip Clip { get; set; }
        public Sprite CoverArt { get; set; }

        public string SongPath { get; set; }

        public Color32 AverageColor { get; set; }
    }
}